If you guys can give me the damage you deal with the weapon archetype I'm missing and the Attack of that weapon, I'll gladly add it in. Destiny 2 Power Calculator Enter any weapon in the top left and explore the weapon info & stats, recommended perks, PvE DPS, PvP time-to-kill information, any extra info e.g. Thanks for all the support, agents! Aegis of the Kell II), Pulse Rifle 3; 66 RoF; 14 Impact - 0.5740 WM (eg. Here are the instructions how to enable JavaScript in your web browser. Your average bullet damage in Last Stand. Only witch queen exotics made the cut? Sure, damage increasing ballistics will increase Impact and vice versa, but the amount that the Impact stat is changed by has no actual effect on the gun's damage output. For the sake of clarity, DPS in Destiny 2 is calculated per archetype and not per weapon (excluding some Exotics). Destiny 2 and Valorant are my two favorite games to play as I love tinkering with builds in Destiny and lineups/ strategy in Valorant. Golden Gun, Blade Barrage, or Tether with Mobius Quiver. This is while they are active in the case of roaming supers, and while being cast in the case of supers like Nova Bomb and Blade Barrage. These cookies do not store any personal information. you may or may not have stumbled across our humble Destiny 2 Damage Generator Spreadsheet in the past. Cleaner SEARCH tab and overall tidy of the whole sheet, Removed the DPS tab and added it into the Full Stat List tab, Hid the Full Archetype TTK List and Reference tabs as they are just calculations, feel free to unhide them, Effective range calculations now match the formula by. Below is a list of top options and a short description of recommendations and their roles during a damage phase. Does armor gain experience by taking damage? This is a simple point and click super with a fairly fast animation. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. It's not them. Burning down a champion quickly, or for bosses with multiple damage phases, clearing a phase quickly. This role is a little less intensive as you will be using your Witherhoard and then a super first, but make sure the Hunters tether has landed to get the bonus from the debuff, and then once you land do the Bait and Switch combo highlighted earlier. For the sake of simplicity and inclusion lets assume your team contains 1 of each class. High aim assist, low stability & handling, Excellent aim assist, low stability & handling, Excellent range & aim assist, low handling, Excellent aim assist & handling, low range. Has depleted uranium been considered for radiation shielding in crewed spacecraft beyond LEO? This sniper has such high damage output from its exotic perk that stores the damage of 4 shots into 1 when holding down the reload button. Edit: Added in the Special Weapon WMs. Hello! The Vow of Disciple raid linear fusion rifle Cataclysmic is the main weapon that can have this roll. So, a weapon with a WM twice as high as another will do twice as much damage per bullet if they have the same Attack rating, hit the same spot on an enemy, and have the same damage affecting perks active. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Yeah, don't worry about it. Light a spark and burn the dark. ~80% to 96%. When using Divinity you can swap to a rocket, quickly shoot it, and let the rocket reload itself using the perk. I don't know the exact scaling factors and numbers involved, or whether this changes as you go up towards legendaries/exotics as my data is mostly from the most consistent baseline source of weapons I have (white primary engrams from Cryptarch, which give lvl 15 weapons). Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. WebAs for calculating combined damage modifiers, it's pretty simple. Impact being the determining factor in damage doesn't make much sense after seeing that. TL;DR; The damage value is Damage per second and not Damage per shot. I also see a lot of misinformation about this. Your total amount of Critical Hit Damage. For the crafting obviously a few simplifications had to be made in order to make perks work universally, nonetheless we are confident they are decent approximations of the actual performance ingame. For those who didn't: It's a Spreadsheet that contains all heavy Also it would mean that rocket launchers don't do any damage since they don't have an impact stat. Use the filters to compare lots of weapons at once. Timur's Lash). Your email address will not be published. With the new ways that armor mods work, in addition to new exotics, abilities, and a whole new subclass; a lot of this information may be outdated. This is a very useful skill that can be used with any weapon, but is extremely useful with Izanagis Burden, snipers, and Linear Fusion Rifles. Required fields are marked *. Major edit: Added in the Special Weapon 'Weapon Modifiers' that I could find, as well as the Machine Gun Weapon Modifiers. I thought (emphasis on thought) that impact was damage by each round, and then you have rate of fire, and that the damage value on the weapon was a "dps" type of calculation, which meant that a low-damage-per-bullt with a high-rate-of-fire could do the same dps as a weapon with the two values reversed. What is Wario dropping at the end of Super Mario Land 2 and why? - CastleContent. Please read the sidebar rules and be sure to search for your question before posting. I believe the damage value is the exact same representation that you would see on weapons in Diablo 3, it is an aggregated value based on the stats of the weapon. How do the damage mission modifiers work? It is best paired with Witherhoard or Izanagis Burden due to them only having 1 shot per use. So overall, the damage equation follows the form of [Weapon modifier] x [Attack modifier] x [Shot modifier] x [Perk modifiers]. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. 3. Effectively, a combination of Burst DPS and Sustain DPS. you may or may not have stumbled across our humble Destiny 2 Damage Generator Spreadsheet in the past. For those who didn't: It's a Spreadsheet that contains all heavy and special weapons and is able to calculate total damage and various DPS metrics for you to compare both numerically as well as visually. The new perk adds Wolfpack rounds to teammates rocket launchers which gives a huge buff to teammates who are using a legendary rocket with Auto-Loading Holster as they get the damage benefits of wolfpack rounds, and the reload benefits of auto-loading holster. I can only offer educated guesses on my experience while playing the game, and short of a developer jumping on here an answering flat out I doubt we will ever have a definitive answer. The damage is made up with the utility of debuffing the target making them take 30% more damage from you and teammates. This players role is to apply the debuff and deal damage by first shooting the first shot of their super, shooting Izanagis Burden, reload cancel Izanagis Burden with the second shot of their super, shoot Izanagis Burden, reload cancel Izanagis Burden by swapping to rocket, shoot rocket, swap to Izanagis Burden, reload cancel by throwing grenade to reapply debuff, shoot Izanagis Burden, reload cancel by swapping to rocket launcher, and finish the phase by swapping between the rocket launcher and Izanagis Burden. No witch queen legendary or crafted weapons are top of their class? Depending on the encounter, 1 to 3 players using this super is recommended, and the rest of the team utilizing the other supers listed below. Your total amount of Critical Hit Chance. With the various things. C) "What you're shooting at", the Shot modifier. A pulse grande can be worked into the combo to reload cancel the Linear Fusion Rifle. It only takes a minute to sign up. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. This follows the trend of a compounded 7% increase in damage per level where there are four levels; 1.07x1.07x1.07x1.07 = 1.311. 0 Destiny 2 Best in slot finder, damage calculator, recommended rolls and more Database/Toolkit Spreadsheet. Minor/Major/Boss Resist These mods have a decreasing curve based on the number of each mod to a max of 30%. The damage equation differs between weapons of Attack less than 300 and more than 300. the question is asking about the math itself. Connect and share knowledge within a single location that is structured and easy to search. However, this decreases in effectiveness faster than other mods. Once the other action is performed that weapon can be used once again given that the timing window of that animation is completed. Is there a generic term for these trajectories? In the case of destiny it would be a calculation of damage per round then normalized/averaged over a defined time period in this case likely a period of 1 sec. TTK Calculator - GitHub Pages The sheet will then calculate the weapon- and element-specific multipliers and apply them to the Database of weapons. This gives a weapon a 20% bonus and consumes a stack of charged with light for every enemy defeated. The DPS of this super is fantastic and with the Celestial Nighthawk, an almost mandatory exotic helmet to use with this super, is a great way for a quick burst of damage and means of reload canceling which will be covered in techniques. Please read the sidebar rules and be sure to search for your question before posting. As an example, the reason why my favourite Hand Cannon is Up The Ante is because it has enough damage dealing potential to only just get almost every non-PoE non-Raid headshot kill that the other Hand Cannons can get and the only reason why I could know this is by knowing how damage works. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. Buffs are effects that you can use on yourself to increase your damage output, whereas debuffs can be placed on enemies to make them weaker and thus receive higher damage. The sheet will calculate all the damage metrics found in the sheet for the chosen combination which you can then either compare to the entire database or to other "crafted" weapons of your own. When picking up an elemental well that matches your subclass elemental type, your damage with a weapon with a matching element gets increased damage. a lvl 20 sniper with high impact will deal more dmg per shot than a lvl 20 sniper with lower impact, but also fire slower. | Privacy Policy | Contact Us| About Us|. Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? These are Attack rating, weapon archetype, what you're shooting at, and weapon perks. Damage Calculator - Division Builds - GitHub Pages Basically more than 3 is essentially useless compared to any other mod. e.g. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This means that if you're comparing Attack directly you might as well be comparing levels. You can find a full documentation off all features and the methodology used in the spreadsheet itself so this post is probably not the right place. 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