Keep an eye on the top banner and you can find it. With the new rework of the Skill Amplification system, a lot of the mastery, items, and characters had to be changed in multiple directions for compensations and adjustments. Boar Improvements Stacks stay up to 10 seconds, and if stacks expire, you return to a Calm state and recover 0.3 % of your max HP over 3 seconds for each stack that expired. COPYRIGHT 2022 NIMBLE NEURON CORPORATION. Gain 1 stack per 1% HP lost in damage taken from enemy test subjects. Eternal Return Newsletter Personal Information Agreement. Your main objective is to gather points and bring the opponent team's score to 0. . Please check your email. You can select and register your favorite Test Subjects in loadouts! Click on the "Use Coupon" box to enter your coupon code, and press Confirm.. The Skill Amplification System Revamp is a massive change that will affect most character skills, items, weapon skills, and Augments. Damage 40/70/100/130/160(+Attack Power 70%) 60/95/130/165/200(+Attack Power 70%)(+Skill Amplification 60%), Damage 120/240/360(Attack Power 100%) 150/300/450(Attack Power 100%)(+Skill Amplification 50%), Glacial Field Damage 75/150/225(+Attack Power 20%) 100/200/300(+Attack Power 40%)(+Skill Amplification 10%), Damage 18/36/54/72/90(+Attack Power 15%) 20/40/60/80/100(+Attack Power 10%)(+Skill Amplification 30%), Extra Damage for hitting both hits 22/44/66/88/110(+Attack Power 40%) 22/44/66/88/110(+Attack Power 20%)(+Skill Amplification 40%), Damage 60/110/160/210/260(+Attack Power 75%) 60/110/160/210/260(+Attack Power 80%)(+Skill Amplification 40%), Dove Damage 120/175/230(+Attack Power 45%) 120/175/230(+Attack Power 20%)(+Skill Amplification 50%), Hat Damage 180/240/300(+Attack Power 75%) 180/240/300(+Attack Power 30%)(+Skill Amplification 90%), Shield 30/65/100(+Attack Power 30%) 30/65/100(+Attack Power 20%)(+Skill Amplification 10%), Damage 60/90/120/150/180(+Skill Amplification70%) 60/90/120/150/180(+Skill Amplification 40%), Enhanced Damage 90/135/180/225/270(+Skill Amplification120%) 90/135/180/225/270(+Skill Amplification 80%), Damage 50/80/110/140/170(+Attack Power 30%) 50/80/110/140/170(+Attack Power 10%)(+Skill Amplification 30%), Damage 160/220/280(Attack Power 35%) 160/220/280(+Attack Power 15%)(+Skill Amplification 35%), Heal per second 32/64/96(+Attack Power 40%) 32/64/96(+Attack Power 15%)(+Skill Amplification 25%), Damage 50/75/100/125/150(+Attack Power 50%) 50/75/100/125/150(+Attack Power 60%)(+Skill Amplification 10%), Damage 150/250/350(+Attack Power 45%) 150/250/350(+Attack Power 50%)(+Skill Amplification 10%), Damage 60/100/140/180/220(+Attack Power 50%) 60/100/140/180/220(+Attack Power 65%)(+Skill Amplification 25%), Damage 250/375/500(+Attack Power 175%) 250/375/500(+Attack Power 200%)(+Skill Amplification 60%), Damage 30/60/90(+Attack Power 35%) Damage 30/60/90(+Attack Power 10%)(+Skill Amplification 15%), 1st Hit Damage 25/45/65/85/105(+Attack Power 25%) 25/45/65/85/105(+Attack Power 10%)(+Skill Amplification 35%), 2nd Hit Damage 50/80/110/140/170(+Attack Power 45%) 50/80/110/140/170(+Attack Power 20%)(+Skill Amplification 40%), 1st Hit Damage 35/65/95/125/155(+Attack Power 50%) 35/65/95/125/155(+Attack Power 30%)(+Skill Amplification 60%), 2nd Hit Damage 50/90/130/170/210(+Attack Power 50%) 50/90/130/170/210(+Attack Power 30%)(+Skill Amplification 60%), DOT Total Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180(+Attack Power 15%)(+Skill Amplification 40%), Damage 10/22/34(+Skill Amplification5%) 10/22/34(+Attack Power 2%)(+Skill Amplification 6%), 5 Stack Damage 20/70/120(+Attack Power 30%) 20/70/120(+Attack Power 10%)(+Skill Amplification 30%). After confirming the date, it is suggested you set a clock to remind you, in case you miss this good chance. The following items are included in the Season pack: . Can be gained up to 7 stacks, and gains (3+Level*0.15)% Attack Speed per Adrenaline stack. ER Plus includes the ER Pass a 20 level boost. Together?". Automatically consumes a food item in your inventory when your HP falls below 70%, increasing your Attack Power based on the rarity of the food consumed. Your preseason rank only affects where the soft reset will place you when Season 7 starts. COPYRIGHT 2022 NIMBLE NEURON CORPORATION. How to Redeem Coupon Codes - Eternal Return monetization. A new tab to show late-game recommendations is being added. Smooth Walker Mode increases the attack range of your next basic attack by 1. *A network connection is required. You can also get it via Eternal email. Eternal Saga Coupon Codes List onestore! The 2 week period before Season 7 starts on September 1st (KST) will be Preseason 7! 5. It is non-refundable. ago. Eternal Return - Free NP Coupon for all! - Steam News Craft tons of different weapons and armor, fight up to 17 other players solo or with friends, and survive to be the last one standing. You will receive all the promotional information in your inbox if you have subscribed to the email of the brand. It is non-refundable if you reach over level 100 (maximum) by purchasing ER Pass Upgrade. Eternal Return's new mode is finally here! (Cost: 40 Credits) Did you purchase the ER Pass? Fixed incorrect Recommended Saved Plans in a number of characters. It is non-refundable if you reach over level 100 (maximum) by purchasing ER Pass Upgrade. Visit Eternal official website, and check the banners and sale section. Find the coupon codes, and get NP, Sprays, and Profile Icons! As an Amazon Associate, we may earn commissions from qualifying With the pre-season, there is a LOT of shake ups for Characters and Items. Craftable Items: Pakua Chang, Mystic Jade Charm, Grimoire, The Hermit, Legendary (Rare Material) Items: Death Rune, Lloigor & Zahr, Obsidian Jitte, Damage: Skill Amplification*2 + 8 per Level + 6% of targets max HP Skill Amplification 30% + 8 per Level + 6% of targets max HP, Damage: Skill Amplification*3 + 8% of targets max HP Skill Amplification 45% + 8% of targets max HP, Skill Amplification*2.5(Melee)/1.5(Ranged) Skill Amplification 20%(Melee)/Skill Amplification 15%(Ranged), Skill Amplification*2.5(Melee)/1.5(Ranged) Skill Amplification 35%(Melee)/Skill Amplification 30%(Ranged), Skill Amplification*2 Skill Amplification 35%, Damage: (Character Level*8)(+Skill Amplification 100%) (Character Level*8)(+Skill Amplification 20%, your skill amplification is increased by 12% for 6 seconds your skill amplification is increased by 25 for 6 seconds, Using a skill causes a Biotic Infusion. You can now finally gift NP to your friends! We are introducing new systems in Lumia Island for Season 7! Usually, Eternal Return Coupon Codes has an expiry date. Boars will become more dynamic! Servers will go down for an estimated time of 7 hours on August 17th at 7PM (PT) to update Patch 0.65.0. Basic attacks consume all stacks, dealing up to 120 skill damage. April's Attendance Hunt | Eternal Return Eternal Evolution Codes (September 2022) - The Games Cabin Season 5 Solos Tier List - Eternal Return (March 2022) There are no more keys left in this giveaway! Skills can be used through shortcuts or equipment clicks. Estelle: Helitack Stat! (P) Shield 75/125/175(+Attack Power 50%) Shield 75/125/175(+Attack Power 50%), One Step, Two Step Damage 30/45/60/75/90(+Attack Power 20%) 30/45/60/75/90, Hit Damage 100/150/200(+Attack Power 50%) 100/150/200(+Attack Power 50%), Skill Amplification 0.5% conversion per 0.01 Attack Speed , Damage 25/35/45(+Attack Power 100%)(+2/3.5/5%, Sentry Recall(W) Damage 40/70/100/130/160(+Attack Power 55%) 40/70/100/130/160, Grappling Maneuver(E) Damage 50/80/110/140/170(+Attack Power 50%) 50/80/110/140/170, 1st Hit Damage 100/150/200(+Attack Power 50%) , 2nd Hit Damage 75/175/275(+Attack Power 50%) , Deals extra critical strike damage to Severely Wounded enemies, Applies 60% Healing Reduction to Severely Wounded enemies, Post-op1s Cooldown Reduction for Post-op per critical strike, Wounded State Damage (+Attack Power 15%) , Severely Wounded State Damage (Attack Power 15%) , Damage 20/50/80/110/140(+Attack Power 40%) 20/50/80/110/140, Damage is increased based on Critical Strike Damage Increase, Edge Damage 70/115/160/205/250(+Attack Power 80%) 70/115/160/205/250, 1st Hit Damage 30/40/50/60/70(+Attack Power 20%) 30/40/50/60/70, 2nd Hit Damage 30/50/70/90/110(+Attack Power 50/60/70/80/90%) 30/50/70/90/110, Healing Zone: Heal per Second: (+Max HP 5%) (+Max HP 5%), Min Damage 80/180/280(+Attack Power 50%) 80/180/280, Max Damage 160/360/560(+Attack Power 100%) 160/360/560, Nina Basic Attack Extra Damage 25/50/75(+Attack Power 50%) 25/50/75(+Attack Power 50%), Damage 70/90/110/130/150(+Attack Power 60%) 70/90/110/130/150, Throw Damage 40/50/60/70/80(+Attack Power 30%) 40/50/60/70/80, Nina Damage 80/110/140/170/200(+Attack Power 45%) 80/110/140/170/200, Chloe Dash Damage 40/55/70/85/100(+Attack Power 30%) 40/55/70/85/100, Nina Dash Damage 80/100/120/140/160(+Attack Power 45%) 80/100/120/140/160, Damage 60/100/140/180/220(+Attack Power 75%) 60/100/140/180/220, Damage 40/80/120/160/200(+Attack Power 80%) 40/80/120/160/200, Shield 40/75/110/145/180(+Attack Power 75%) , 2nd Hit Damage 80/105/130/155/180(+Attack Power 70%) 80/105/130/155/180, AOE Damage per second 15/30/45(+Attack Power 20%) 15/30/45, True Damage 200/300/400(+Attack Power 100%) 200/300/400, Damage 20/40/60/80/100(+Attack Power 60%) , Enhanced Damage 30/55/80/105/130(+Attack Power 60%)(+Character Level * 3) , Damage 40/70/100/130/160(+Attack Power 50%) , Enhanced Damage 40/80/120/160/200(Attack Power 55%)(+Character Level * 3) , Damage 17/34/51/68/85(+Attack Power 45%) , Enhanced Damage 20/40/60/80/100(+Attack Power 45%)(+Character Level * 3) , Min Damage 120/180/240(+Attack Power 75%) 120/180/240, Max Damage 360/540/720(+Attack Power 150%) 360/540/720, Damage 40/80/120/160/200(+Attack Power 40%) , Extra Damage 40/60/80/100/120(+Attack Power 30%) 40/60/80/100/120, Damage 50/75/100/125/150(+Attack Power 40%) 50/75/100/125/150+, Shield 40/50/60/70/80(+Skill Amplification 80%) , 1st Hit Damage 60/120/180(+Attack Power 20%) 60/120/180, 2nd Hit Damage 80/150/220(+Attack Power 40%) 80/150/220, Damage 30/60/90/120/150(+Attack Power 25%) 30/60/90/120/150, Sweet Spot Damage 40/80/120/160/200(+Attack Power 25%) 40/80/120/160/200, 1st Hit Damage 32/49/66/83/100(+Attack Power 30%) 32/49/66/83/100, 2nd Hit Damage 32/49/66/83/100(+Attack Power 35/40/45/50/55%) 32/49/66/83/100, Marche & Rompre(E) Damage 60/95/130/165/200(+Attack Power 35%) 60/95/130/165/200, Base Damage 50/75/100(+Attack Power 30/40/50%) 50/75/100(+Attack Power 30/40/50%), Damage 3/6/9/12/15(+Attack Power 10%)(+Skill Amplification2%) , 1,5,10 Hits Extra Damage 20/25/30/35/40(+Attack Power 15%)(+Skill Amplification15%) 20/25/30/35/40(+Attack Power 15%), Center Damage 65/80/95/110/125(+Attack Power 60%)(+Skill Amplification 100%) , Outer Damage 55/65/75/85/95(+Attack Power 45%)(+Skill Amplification 80%) , Damage 60/70/80/90/100(+Attack Power 60%)(+Skill Amplification 75%) , Hit Damage 50/60/70/80/90(+Attack Power 30%)(+Skill Amplification 10%) , Dash Damage 15/25/35/45/55(+Attack Power 30%)(+Skill Amplification 10%) , 60/75/90/105/120(+Attack Power 50%)(+Skill Amplification80%) 60/90/120/150/180, Min Damage 58/81/104/127/150(+Attack Power 30%) 58/81/104/127/150(+Attack Power 30%), Max Damage 116/162/208/254/300(+Attack Power 60%) 116/162/208/254/300(+Attack Power 60%), Damage 20/30/40/50/60(+Attack Power 40%) 20/30/40/50/60, Damage 70/100/130/160/190(+Attack Power 30%) 70/100/130/160/190, Min Damage 25/50/75/100/125(+Attack Power 50%) 25/50/75/100/125, Max Damage 150/215/280/345/410(+Attack Power 50%) 150/215/280/345/410, 1st Hit Damage 35/60/85/110/135(+Attack Power 30%) 35/60/85/110/135, 2nd Hit Damage 35/60/85/110/135(+Attack Power 60%) 35/60/85/110/135, Explosion Damage 100/200/300(+Attack Power 55%) 100/200/300, Omen Damage 80/140/200(+Attack Power 50%) 80/140/200, Damage 50/100/150/200/250(+Attack Power 40%) 50/100/150/200/250(+Attack Power 40%), Initial Damage (+Attack Power 55%)(+5/8/11/14/17% of enemys max HP) , Wall Impact Damage 60/95/130/165/200(+Attack Power 35%) 60/95/130/165/200, Min Damage 80/120/160(+Attack Power 60%) 80/120/160, Max Damage 480/720/960(+Attack Power 180%) 480/720/960, Damage : Attack Power 100% Attack Power 100%, Damage : 150(+Attack Power 50%) ~ 300(+Attack Power 150%) , Damage : 300(+Attack Power 50%) ~ 600(+Attack Power 150%) , Damage : Attack Power 175% (+Attack Power 175%, Damage : Attack Power 225% (+Attack Power 225%, 1st Hit Damage : Attack Power 75% (+Attack Power 75%), 2nd Hit Damage : Attack Power 75% (+Attack Power 75%, 1st Hit Damage : Attack Power 125% (+Attack Power 125%), 2nd Hit Damage : Attack Power 125% (+Attack Power 125%), Damage : 65(+Attack Power 30%) 65(+Attack Power 30%), Damage : 120(+Attack Power 30%) 120(+Attack Power 30%), Damage : 150(+Attack Power 100%) 150(+Attack Power 100%), Damage : 300(+Attack Power 100%) 300(+Attack Power 100%), Damage : 125(+Attack Power 30%)(+Defense 45%) , Damage : 250(+Attack Power 60%)(+Defense 90%) , Damage : 125(+Attack Power 60%) 125(+Attack Power 60%), Center Damage : 250(+Attack Power 120%) 250(+Attack Power 120%), Damage : 200(+Attack Power 100%) 200(+Attack Power 100%), Center Damage : 400(+Attack Power 200%) 400(+Attack Power 200%), 1st Hit Damage : Attack Power 50% (+Attack Power 50%), 2nd Hit Damage : Attack Power 50% (+Attack Power 50%), 1st Hit Damage : Attack Power 100% (+Attack Power 100%), 2nd Hit Damage : Attack Power 100% (+Attack Power 100%), Damage : 100(+Attack Power 30%) 100(+Attack Power 30%), Damage : 150(+Attack Power 30%) 150(+Attack Power 30%), Crippling Shot Damage : Attack Power 200% (+Attack Power 200%), Dead to Rights Damage : Attack Power 225% (+Attack Power 225%), Crippling Shot Damage : Attack Power 240% (+Attack Power 240%), Dead to Rights Damage : Attack Power 350% (+Attack Power 350%), Damage : (+Attack Power 125%)(+Targets Max HP 7%) (+Attack Power 125%), Damage : (+Attack Power 175%)(+Targets Max HP 7%) (+Attack Power 175%), Damage : Attack Power 60%*(1.7 +Critical Strike Damage Increase) (+Attack Power 100%), Damage : Attack Power 90%*(1.7 +Critical Strike Damage Increase) (+Attack Power 130%), 1st cast Damage : Attack Power 25%*6 (+Attack Power 25%), 2st cast Damage : Attack Power 125% (+Attack Power 125%), 1st cast Damage : Attack Power 40%*6 (+Attack Power 40%), 2st cast Damage : Attack Power 225% (+Attack Power 225%), Damage : Attack Power 100% (+Attack Power 100%), Damage : Attack Power 180% (+Attack Power 180%), Damage : 80(+Attack Power 50%) 80(+Attack Power 50%), Damage : 160(+Attack Power 100%) 160(+Attack Power 100%), Damage : 40(+Attack Power 50%) 40(+Attack Power 50%), Damage : 75(+Attack Power 50%) 75(+Attack Power 50%), Damage: Skill Amplification*2 + 8 per Level + 6% of targets max HP , Damage: Skill Amplification*3 + 8% of targets max HP, Skill Amplification*2.5(Melee)/1.5(Ranged) , Damage: (Character Level*8)(+Skill Amplification 100%), your skill amplification is increased by 12% for 6 seconds , Using a skill causes a Biotic Infusion.
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